![]() ![]() Attributes also set the character's TRAINABLE maximum for the skills in the skill group. It's advised that both Psyche and Physique have at least 2 points to ensure that any incredibly early mistakes won't kill the player-character.Īttributes set the character's starting values in the skills of each skill group. When either of those reach zero, it's game over. Two skills, Volition of the Psyche Skills and Endurance of the Physique Skills, govern the character's Morale and Health respectively. This will significantly negatively affect all skill checks, but players can attempt the challenge if they wish. Customized characters are allowed to have a total below 12 points, even entering the game with just a single point in all four attributes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |