![]() That's when they decided to move on.įound the article, dated May 2016. I remember what a decade ago? When Gears went to MS from Epic, Tim Sweeney said on Gears 4 they did the math and they'd have to sell some crazy high number (maybe something like 10m?) to break even. ![]() Whereas in general gaming would seem to be moving to what Twitch plays. This is also a very old topic, probably going back even to SNES days which sounds wild now since probably a team of 20 or less could make a AAA SNES game.Īlso interested here we mostly speak of discrete single player experiences. It's not really cause for sky is falling concern but thats what we do with it. If games are "too expensive", they wont be made. Games being too expensive to develop in a psuedo free market strikes me as a self correcting non problem.
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